Using cameras

When you create a scene it contains only a camera and a directional light. This is the default camera for the scene and it is the preview camera for this scene. When a camera is a preview camera, you see the scene through that camera in the Preview. In the Project the preview camera is marked with (Preview).

Creating a new camera

You can create a new camera in these ways:

Turning a camera into a preview camera

When a camera is a preview camera, you see the scene through that camera in the Preview. In the Project the preview camera is marked with (Preview).

To turn a camera into a preview camera:

Or:

  1. In the Project select the scene where you what to turn a camera into a preview camera.
  2. In the Properties in property Camera > Preview Camera select the camera you want to use as a preview camera.

If the scene is not visible in the Preview even after you set a preview camera, you need to activate the scene. See Creating and making scenes visible.

Setting the projection type of a camera

To set the projection type of a camera, in the Project select the camera and in the Properties set the Projection Type property:

Using free camera to position objects

To set the position of any object using the free camera:

  1. In the Preview enter the Edit mode.
  2. Move around the scene in the Preview using the free camera controls.
  3. In the Project select the node that you want to move to the position of the free camera, and in the Preview click .

See Editing in the Preview.

Locking the free camera

If you use the tools in the Preview tools panel and want to prevent the movement of the free camera, lock the free camera.

To lock the free camera, in the Preview enter the Edit mode and click . See Editing in the Preview.

See also

Setting the position of cameras in the Preview

Making objects turn to a camera

Cameras

Editing in the Preview